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Devlog
April Update (Yes, I'm alive)
April 14, 2022
by
TemplarGames
Well, that's not the best start to the year, to post basically nothing for the first three months. Bit of a tale to tell regarding that, so let's see what's been happening. Short and Sweet A mix of pe...
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2021 Retrospective
December 30, 2021
by
TemplarGames
Once again, I'd swear the year just started, yet here we are at the very end of it. Feels like it's only going to get faster as I get older, heh. Anyway, let's take a look back at everything that happ...
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November Update
November 19, 2021
by
TemplarGames
1
#Game News
It's only been a few weeks since the last update, but I've got quite a bit to report! I went and gave myself some mental butt-kicks (to over-simplify) to get back into gear, and it seems to have worke...
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October Update (Plus new short story)
November 02, 2021
by
TemplarGames
1
Yep, it's that time again! Let's see how things are going! Development was admittedly slower in September and October, but by no means entirely dormant. Some of the tabletop events/leagues I run took...
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June Update
June 15, 2021
by
TemplarGames
1
Whoops, I'm getting quiet again. I know how to fix that: a new update! Also, I want to try something new with this post. I've still been working on the game, just focused on more nitty-gritty details...
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Enticing Environments
April 07, 2021
by
TemplarGames
#News, #Game News
Link to original post (with working GIFs!) . I've been working on some new systems to allow for some dynamic weather effects, as well as improvements to lighting and other ambience effects. Let's take...
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Catching up
March 30, 2021
by
TemplarGames
Whoops, I guess I should be posting here too when I'm sharing updates. Better late than never, right? I've posted a whole bunch of updates to the main site, please give them a look! But here's a quick...
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Youmacon!
November 03, 2019
by
TemplarGames
1
Wrapping things up for the night here at Youmacon, Detroit's biggest anime convention. Good gravy there's so many people here! Lots of folks have been coming by to try out the demo, and it's always gr...
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Going to GDEX!
September 19, 2017
by
TemplarGames
I'm excited to announce that Unto the Breach is going to be shown at the GDEX show in Columbus, OH! The main convention runs September 30th through October 1st, and I'll be at a combined booth for Det...
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Early September Devlog
September 16, 2017
by
TemplarGames
First devlog video for Episode One! Taking a quick look at the status screen and all the information presented there...
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